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Rules & Player's Guide

Capitals at War

Everything you need to install the game, understand the seasons, recruit forces, move, attack, and conquer rival capitals.

Install the phone app

The browser version works, but the installed web app is strongly recommended on phones. It removes the address bar and browser controls, gives the map more room, improves thumb access, adds a Home Screen icon, and supports offline play after the game files have been downloaded once.

iPhone or iPad

  1. Open Capitals at War in Safari.
  2. Tap Safari’s Share button—the square with an upward arrow.
  3. Scroll through the actions and tap Add to Home Screen.
  4. Keep the name Capitals at War and tap Add.
  5. Leave Safari and launch Capitals at War from its new Home Screen icon.

Android

  1. Open Capitals at War in Chrome.
  2. Tap Chrome’s three-dot menu.
  3. Tap Install app or Add to Home screen.
  4. Confirm the installation, then open Capitals at War from its new icon.

Open the installed game online once before relying on offline mode so the latest map and game files can be cached.

Objective and quick start

Capture rival capitals while defending your own. The last surviving empire wins. If your capital falls, you may restart or watch the remaining nations finish the war.

  1. In Spring, collect income and buy armies and ships.
  2. In Summer, Fall, and Winter, move forces and attack territories.
  3. Tap a territory you control, choose an action, set the unit amounts, and select a destination.
  4. Queue as many legal orders as you want, then use End Phase or End Turn.
  5. All nations’ queued orders resolve together after the movement season.

Reading the screen

Using unit controls and sliders

  1. Tap or + beside Armies or Ships to change the amount one unit at a time.
  2. Drag the slider below a unit type for faster changes. Drag right to select more; drag left to select fewer.
  3. The number between the buttons is the exact amount currently selected. You can also tap that number and type an amount.
  4. The slider stops at the maximum currently available or affordable amount.
  5. Use Buy in Spring or Queue Order during movement seasons. Use Cancel to close the panel without committing the selection.

Spring: income and recruiting

Spring is the recruiting season. Income is added at the start of your Spring phase. Territory ownership, capitals, and complete regions contribute to income.

  1. Tap a territory you control and choose to raise forces.
  2. Select armies and, on a coast, ships with the buttons or sliders.
  3. Watch the Money figure for the projected remaining balance.
  4. Tap Buy. Purchased units appear in that territory immediately.

Summer, Fall, and Winter: moving and attacking

  1. Tap a territory containing your forces.
  2. Choose the number of armies and ships to move.
  3. Tap the destination territory. The target name appears prominently in the order panel.
  4. Tap Queue Order. The forces are reserved for that order but do not move until resolution.
  5. You may queue orders from other territories or review and cancel existing orders before ending the phase.
  6. When ready, tap the floating End Phase or End Turn button.

Moving into a territory you own reinforces it. Moving into a neutral or enemy territory attacks it. Adjacent land territories can be reached by armies. Sea movement requires coastal origin and destination territories.

Ships, transport, and combat

Visibility, spying, and saves

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